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Mass effect 2 normandy crash site
Mass effect 2 normandy crash site








mass effect 2 normandy crash site

And I’m happy to say that yes, 11 years on, Mass Effect 2‘s intro still hooks me right in.WOW! "heart wrenching"? Really? Isn't that taking it a little far? A game that has as much deep story & great dialog as ME1 and ME2 have.

mass effect 2 normandy crash site

I’ve been really enjoying this chance to go back and replay these games, appreciating them in a new light thanks to the Legendary Edition. And as Shepard awakes from their two-year slumber to find the world moving on, and having to cope with a galaxy that’s moved without them, it’s a heck of a way to start a video game. Mass Effect 2 sets some personal stakes early even if you don’t like the Illusive Man or Cerberus, you can’t help but want to track down the ship that shot down the Normandy. And as Shepard can remark later on in Mass Effect 2, the SR-2 may be an upgraded version, but it’s not the same ship. Booting back up into the first Mass Effect, it was heartwarming to be back aboard that old ship. Sending Shepard into orbit and the awaiting arms of Cerberus’ Lazarus Project is one thing, but blasting apart the Normandy still feels like a gut punch. Stepping out into that vacuum and watching bits and pieces fly by, seeing the giant nearby planet looming ever-closer to the wreckage, is all hard to forget. And today, 11 years later, that intro still hits hard. I didn’t know who made it and who perished alongside Shepard that day. I wasn’t exactly expecting a Metal Gear Solid 2-level twist, but I have to admit, I was worried for a moment back in 2010. And all around them are pieces of the Normandy, the ship you called home throughout your first adventure, scattered to the vacuum of space. But it still hurts to see this to see the Shepard you made and shaped get blasted into space, succumbing to certain doom. You know Commander Shepard isn’t really dead. The sheer destruction and feeling of helplessness Shepard feels as they take off is something that haunts them throughout the entire game.īut Mass Effect 2‘s intro feels personal. And Mass Effect 3, obviously, shows the first moments of the Reapers’ invasion. The first game drops you right onto Eden Prime, facing a horrific and unknown threat in both the Geth and Sovereign. They save Joker, but at the cost of their own life and as the Normandy is reduced to scrap and salvage by an immense cruiser, Shepard writhes in zero-G for a few moments, and then finally, stops.Īll three Mass Effect games have standout intros in their own right. Shepard rushes to put out what they can, and once the player has control, they step out into the vacuum of space. We bump over to the Normandy to see the bridge bickering, but it’s not long until the ship comes under fire. The Illusive Man, silhouetted against the massive space-window facing into a sun, chimes in when Miranda mentions what losing Shepard might mean: “Make sure we don’t lose. Miranda Lawson, an agent of Cerberus, laments that Shepard did everything right, and yet they’re being shipped out to carry out skirmishes against lingering Geth.

mass effect 2 normandy crash site

Taking place not long after the conclusion of the first Mass Effect, Mass Effect 2 starts off with a conversation.

mass effect 2 normandy crash site

They’re also a great reminder of how much Mass Effect‘s big moments still stand out, and the well-known intro to Mass Effect 2 is absolutely one of them. The launch of the Mass Effect Legendary Edition has offered us a unique opportunity: to re-examine this trilogy in a new light, and replay these games in one package, to see the through-lines and how they illustrate a shift in a studio and an industry.










Mass effect 2 normandy crash site